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API Documentation
Callback for splitLongRange
. You need to overwrite only one of the methods. NOTE: This is a very low-level interface, the method signatures may change in later versions.
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#include <NumericUtils.h>
Public Member Functions | |
virtual | ~LongRangeBuilder () |
virtual void | addRange (const String &minPrefixCoded, const String &maxPrefixCoded) |
Overwrite this method, if you like to receive the already prefix encoded range bounds. You can directly build classical (inclusive) range queries from them. More... | |
virtual void | addRange (int64_t min, int64_t max, int32_t shift) |
Overwrite this method, if you like to receive the raw long range bounds. You can use this for eg. debugging purposes (print out range bounds). More... | |
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virtual | ~LuceneObject () |
virtual void | initialize () |
Called directly after instantiation to create objects that depend on this object being fully constructed. More... | |
virtual LuceneObjectPtr | clone (const LuceneObjectPtr &other=LuceneObjectPtr()) |
Return clone of this object. More... | |
virtual int32_t | hashCode () |
Return hash code for this object. More... | |
virtual bool | equals (const LuceneObjectPtr &other) |
Return whether two objects are equal. More... | |
virtual int32_t | compareTo (const LuceneObjectPtr &other) |
Compare two objects. More... | |
virtual String | toString () |
Returns a string representation of the object. More... | |
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virtual | ~LuceneSync () |
virtual SynchronizePtr | getSync () |
Return this object synchronize lock. More... | |
virtual LuceneSignalPtr | getSignal () |
Return this object signal. More... | |
virtual void | lock (int32_t timeout=0) |
Lock this object using an optional timeout. More... | |
virtual void | unlock () |
Unlock this object. More... | |
virtual bool | holdsLock () |
Returns true if this object is currently locked by current thread. More... | |
virtual void | wait (int32_t timeout=0) |
Wait for signal using an optional timeout. More... | |
virtual void | notifyAll () |
Notify all threads waiting for signal. More... | |
Additional Inherited Members | |
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LuceneObject () | |
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SynchronizePtr | objectLock |
LuceneSignalPtr | objectSignal |
Callback for splitLongRange
. You need to overwrite only one of the methods. NOTE: This is a very low-level interface, the method signatures may change in later versions.
|
virtual |
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virtual |
Overwrite this method, if you like to receive the already prefix encoded range bounds. You can directly build classical (inclusive) range queries from them.
|
virtual |
Overwrite this method, if you like to receive the raw long range bounds. You can use this for eg. debugging purposes (print out range bounds).